Adventure Layer Whitepaper V1
  • Introduction
  • Project Overview
  • Problem Statement
  • Architecture of The Adventure Layer
  • Core Components and Mechanism of The Adventure Layer
    • Sharding Module
      • Detailed Design of State Synchronization
      • Benefits of the Shard-Sharing State in The Adventure Layer
      • Performance Metrics in the Shard Module
    • Adventure Game Library (AGL)
      • Enhancements with Parallel Ticking System
      • Design of the Parallel Ticking System
      • Benefits of the Parallel Ticking System
  • Implementation Strategy
  • Security Measures
  • Compatibility and Integration of Adventure Layer's SDK
  • Conclusion
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  1. Core Components and Mechanism of The Adventure Layer
  2. Adventure Game Library (AGL)

Benefits of the Parallel Ticking System

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Last updated 9 months ago

  • Enhanced Performance: By enabling parallel game logic processing, the system significantly reduces latency and increases throughput, essential for real-time interactive gaming experiences.

  • Scalability: The stateless design and namespace-based component management allow the system to scale efficiently as game complexity and player numbers increase.

  • Flexibility and Modularity: The component design's self-contained nature allows developers to easily add or modify components without impacting other parts of the game.

  • Robust Data Integrity: The use of Merkle tree-like storage ensures that all game states are secure and verifiable, enhancing the gaming platform's overall security.

  • Only available under ECS architecture: A simplified way to understand our parallel ticking system design is that it is a globally synchronized transaction initiator, where all components assigned to the same system will initiate transactions to update their state in a parallelized way. This benefits all the applications designed under the ECS framework, which is an industry standard in the gaming space.

This architectural enhancement positions The Adventure Layer as a leading platform for blockchain-based gaming, setting new standards for performance and scalability in the industry. By leveraging modern server architectures to their fullest potential, the Parallel Ticking System offers a promising solution to the challenges of onchain game development.