{"version":1,"pages":[{"id":"nI0DodBV38fqWGKR74yC","title":"Introduction","pathname":"/","siteSpaceId":"sitesp_uyOGR"},{"id":"tFTa64wP0XA0ArVk3aUN","title":"Project Overview","pathname":"/project-overview","siteSpaceId":"sitesp_uyOGR"},{"id":"jg7HECuqsebT0TmgjeLQ","title":"Problem Statement","pathname":"/problem-statement","siteSpaceId":"sitesp_uyOGR"},{"id":"mXpQqQORyXHcRg5IkDfN","title":"Architecture of The Adventure Layer","pathname":"/architecture-of-the-adventure-layer","siteSpaceId":"sitesp_uyOGR"},{"id":"dO686QJuVJGcf37Z0ZxJ","title":"Core Components and Mechanism of The Adventure Layer","pathname":"/core-components-and-mechanism-of-the-adventure-layer","siteSpaceId":"sitesp_uyOGR"},{"id":"wmncdoSMsyKHxIVpuKOR","title":"Sharding Module","pathname":"/core-components-and-mechanism-of-the-adventure-layer/sharding-module","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"}]},{"id":"i26TQ84wZlMgP5YxoAfh","title":"Detailed Design of State Synchronization","pathname":"/core-components-and-mechanism-of-the-adventure-layer/sharding-module/detailed-design-of-state-synchronization","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Sharding Module"}]},{"id":"HxjIgYNVTEhvxe0Fs2sY","title":"Benefits of the Shard-Sharing State in The Adventure Layer","pathname":"/core-components-and-mechanism-of-the-adventure-layer/sharding-module/benefits-of-the-shard-sharing-state-in-the-adventure-layer","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Sharding Module"}]},{"id":"MMT95Pfbv62SWkuzThKi","title":"Performance Metrics in the Shard Module","pathname":"/core-components-and-mechanism-of-the-adventure-layer/sharding-module/performance-metrics-in-the-shard-module","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Sharding Module"}]},{"id":"gLaoEY7dCX6aXjBuxUNa","title":"Adventure Game Library (AGL)","pathname":"/core-components-and-mechanism-of-the-adventure-layer/adventure-game-library-agl","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"}]},{"id":"S6wyAywOmS0mCjCV5Mvp","title":"Enhancements with Parallel Ticking System","pathname":"/core-components-and-mechanism-of-the-adventure-layer/adventure-game-library-agl/enhancements-with-parallel-ticking-system","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Adventure Game Library (AGL)"}]},{"id":"kKR131cae6dHOCebPyzW","title":"Design of the Parallel Ticking System","pathname":"/core-components-and-mechanism-of-the-adventure-layer/adventure-game-library-agl/design-of-the-parallel-ticking-system","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Adventure Game Library (AGL)"}]},{"id":"YnJOlwFaZnQd1zHn7zep","title":"Benefits of the Parallel Ticking System","pathname":"/core-components-and-mechanism-of-the-adventure-layer/adventure-game-library-agl/benefits-of-the-parallel-ticking-system","siteSpaceId":"sitesp_uyOGR","breadcrumbs":[{"label":"Core Components and Mechanism of The Adventure Layer"},{"label":"Adventure Game Library (AGL)"}]},{"id":"7OibPmOjpiMEqZF6tCbq","title":"Implementation Strategy","pathname":"/implementation-strategy","siteSpaceId":"sitesp_uyOGR"},{"id":"9mVj4WGzneS0NUBuva3J","title":"Security Measures","pathname":"/security-measures","siteSpaceId":"sitesp_uyOGR"},{"id":"1MYxQ4Cz9jSw89Ul4yhZ","title":"Compatibility and Integration of Adventure Layer's SDK","pathname":"/compatibility-and-integration-of-adventure-layers-sdk","siteSpaceId":"sitesp_uyOGR"},{"id":"P6jLvrGzqngci0WSt3Nq","title":"Conclusion","pathname":"/conclusion","siteSpaceId":"sitesp_uyOGR"}]}